- French translation fixed and being updated (thanks Pablo Melon)
- Swedish translation updated
- Ukrainian translation added and updated Russian one (thanks pronyuk_)
- An abandoned house appeared in the deep sea. It's said its owner left long ago, after it was attacked by a Giant Squid and its pet was kidnapped.
- (FROM BETA) Four new animals (two of them designed by John Fallot (Pathos316): Portfolio)
- (FROM BETA) One new hide spaces (shipwreck designed by Pathos too!)
- Balance tweaks
- Oarfish FOV on the deeep increased
- Other changes (changelog in progress)
- Fixed sudden disconnection bug
- Fixed octopus ink bug
- Fixed permanent invisible Anglerfish bug
- Added air bubbles leaking from shipwreck (h1637727's idea)
- Trying to find the cause of the random tp bug
- Volcanos in cold water now increase temperature
- Jellyfish and below can now hide in volcanos
- Giant squid grabbing damage reduced to 50% (and can only grab beaver or above)
- Balance tweaks
- Four new animals (two of them designed by John Fallot (Pathos316): Portfolio)
- New shipwreck hide spot (designed by Pathos too!)
- Many changes (changelog still being written)
- NOTE: Random teleport bug not fixed yet, working on it.
- Fixed bug that caused browser to crash after long time playing
- Fixed bug that caused serious lag
- Map width and deep biome depth increased
- Floating food amount increased
- Turtle position changed
- Lag and bug fixes
- Server with best latency is choosen automatically
- Oarfish attack damage increased
- Oarfish can heal seagulls too
- Two new animals (designed by Pathos316: Portfolio)
- Field of vision in deep sea greatly increased
- Pressure system changed
- Anglerfish deals x2 hit to whom eats his food
- Anglerfish has two boosts
- Anglerfish turns completely invisible when stealth
- Min. attack multiplier by speed increased from .75x to 1x
- Shark and Orca can eat NPC fish
- Fixed screen stuck when grabbed by Orca bug
- Fixed white light in deep ocean bug
- Fixed floor bug
- Whale: food eaten while using skill doesn't regenerate boost
- Wrong habitat invulnerability replaced by a warning message before evolving
- Removed whale damage bonus for sharks (and bonus for orcas is divided by amount of whales near)
- One boost refilled on level up
- Many other fixes and tweaks
- Added Hungarian language (thanks dav)
- Fixed whale ability
- Volcanoes food now lasts like before
- Fixed flying worms bug (hopefully)
- NPC fish added in artic
- Starter animals give XP when eaten
- Worm boosts removed and attack damage reduced
- Anglerfish FOV increased by 2.5x
- Some more fixes and changes
- More changes planned but will be in the next update, sorry
- Fixed bug of food reappearing only in deep part
- Changed worm and leopard seal order
- Map height reduced 30%
- Penguin can now eat algae
- Deep entrances reduced and made smaller
- Food regeneration problem fixed (but if food is still too low, then tell me and I'll set the food quantity higher)
- Jellyfish, Ray and Squid can now live in cold deep area
- Whale's skill absorb nearby food
- Anglerfish spawns the last food it ate!
- Anglerfish FOV in the deep increased 50%
- 5 new animals
- 1 new bioma
- Killerwhale can be hit while grabbing
- Killerwhale max grab time to shark reduced from 4 to 3 seconds
- Whales and Killerwhales can hit same species
- When evolving in a non-suitable bioma, player becomes invulnerable until it goes to the right one
- DogJelly's idea: Whale attack increases when Killerwhales or Sharks are near. 5% per Shark and 15% per Orca, stackable 5 times. Attack only increases towards Sharks/Orcas.
- Islands size is now random (between 1x and 3x previous size.
- New (empty) land on the cold side
- Fish (orange ones) gain a speed boost when near other fish, 10% per fish stackable 5 times
- ... (will continue writing once I'll remember)
- Added Dutch, Polish, Arabic, German, Czech and Estonian, thanks DaanKuif, Sylogista, imad hamaidi, saschahi, h1637727 and Sämmu L.!
- Added Croatian/Serbian, French, Italian, Finnish, Swedish and Turkish languages, thanks Costa97, ChinardGaming, EdThedoc, enpyera, flexes, qhawa and Alpmert!
- Added manual language switch at the bottom right
- Press ESCAPE to show main menu (without leaving the game)
- Added Chinese and Spanish translations, if you can help me to translate the game into other languages, please, contact me!
- Shark cannot eat food while in rage
- XP scales changed a bit
- XP left displays both % and number
- Max attack boost due to speed decreased to +25%, except for shark using rage
- Turn speed now immediate again, except for shark using rage
- Crab health increased 50%
- Killer whale now grabs sharks for less time
- Killer whale gets slower depending on the size of what it grabs
- Penguins have now 2 boosts
- Fixed bug of fish getting stuck under the floor
- Evolution tree (thanks DogJelly!):
- After penguin you can choose TShark and Dolphin
- TShark evolves into Shark
- After dolphin you can choose Killer Whale and Whale
- Shark has a new pasive (Bloodseeker) and active (Rage) skill (rage increases speed for 4 seconds, but slows rotation speed)
- Dolphin has a new pasive skill: Jumping on water increases it's speed for 4 seconds, stackable 3 times
- If Killer Whale grabs a shark, it will lose all it's oxygen
- Sharks without oxygen lose 10% of it's max life per second
- Top animals stats tweeked
- Penguin move speed increased 30%
- Attack damage now varies according to the speed (from -25% to +50%)
- Glaciers now have igloos for penguins to hide
- Whales cannot attack whales
- Changed XP scales a bit
- Map 1/3 bigger
- Added three NA servers
- Added 1 Asia server
- Added 1 Europe server
- Whale can hit (but not absorb) other whales
- Animals inside whales won't lose temperature
- Reduced XP required by seagulls to level up
- Reduced floor algae XP
- Reduced jellyfish damage and speed
- Fixed x2 problem with food not reapearing
- Fixed whale bug that allowed it to absorb beavers, and many tweaks
- Reduced jellyfish bounce
- NEW ANIMAL: Jellyfish, after crab!
- Killer hit doesn't cause bounce if the victim is more than 3 levels lower than the attacker.
- Spawn protection implemented: 5 seconds of invulnerability.
- Cool damage splash indicator added
- Increased penguin boosts to 3
- Reduced the required XP for higher levels
- Fixed problem with food not reapearing
- New animal
- Cold water section!
- Login system (be sure to login, there will be cool updates related)
- Whales cannot absorb whales now
- Increased persons and flappy ducks XP by 50%
- (Live in servers that have been restarted, like NA1,2,SA2,3,4,London)
- Two new animal with special abilities!
- Many performance fixes
- Hide/show chat pressing M
- Sudden deaths bug probably solved
- Thanks to all the beta testers! Now all the servers have been updated.
- Maps are 3x wide
- Much more people per room!
- New animal, more coming in the next days!
- New Asia and Sao Paulo servers!
- Added two servers for South America.
- Start next round with a percentage of the XP you had (if you don't change server)
- Added two servers (in London and USA)
- Added two servers (in Texas, USA and Frankfurt, Germany)
NOTE: Europe server is having some performance problems, we are talking with our host (Linode) to solve it.
- Increased Dolphin and Beaver oxygen
- New oxygen bar above player, turns red when low.
- Perfomance fixes on the server, should work better.
- Increased the xp of persons and flappy ducks
- Added new food source below beaver dams
- Fixed bug of players falling out of the map
- Show animal info message
- Added food eat animation